Roman Sands RE:Build review: A unique and obliterating blend of resort sim, engineering horror and alchemic ritual
Rock, Paper, Shotgunby Edwin Evans-Thirlwell·24d ago
I completed Roman Sands RE:Build late last night, and haven't had nearly enough time to digest it, but I'm keen to help get the word out and energise whatever algorithmic chicanery might contribute...
Denuvo are suing a prolific cracker for bypassing their DRM on 26 videogames, despite not knowing their real identity
Rock, Paper, Shotgunby Edwin Evans-Thirlwell·24d ago
Digital rights management software provider Denuvo are taking a prolific anonymous game cracker to court in the USA, accusing them of violating the Digital Millennium Copyright Act by circumventing...
Control Resonant review: A superbly strange action-RPG that'll make you feel tiny and godly at once
Rock, Paper, Shotgunby James Archer·24d ago
Control Resonant, much like the inside-out, interdimensional cryptids it has you bashing with a shapeshifting stick, probably shouldn’t exist.
Baldur's Gate 3 Act Two Expansion mod, out now in beta, adds a whole new region to explore after dealing with the Shadow Curse
Rock, Paper, Shotgunby Mark Warren·24d ago
An ambitious Baldur's Gate 3 custom campaign mod which adds a whole new region to explore between the RPG's second and third acts is finally out in beta.
"Publishers are afraid of certain parts of the world": Saber Interactive's message to North American studios is to get their head out of their own geography
Rock, Paper, Shotgunby Julian Benson·24d ago
Layoffs have been a constant drumbeat in gaming industry news since 2022. Even if the cadence of layoffs seems to have slowed in 2026, the severity of those cuts has not lessened.
"Nearly everyone" laid off at Hyper Light Drifter devs Heart Machine after publisher drops unannounced game
Rock, Paper, Shotgunby James Archer·24d ago
Heart Machine, the US-based makers of Hyper Light Drifter, its multiplayer spinoff Hyper Light Breaker, and last year’s Possessor(s), have laid off "nearly everyone" on staff after an unnamed...
Escape a roundabout as a stoned tuk-tuk driver in Zero Parades' free Director’s Cut update, which will add about 40,000 new words to the RPG next month
Rock, Paper, Shotgunby Mark Warren·24d ago
As many reservations as I had going into ZA/UM's Zero Parades: For Dead Spies earlier this year, what with all of the drama and upset that's surrounded the studio since Disco Elysium's release, it...
Twitch CEO expects GTA 6 online multiplayer will launch next year, which if accurate would leave only the PC port's arrival point up in the air
Rock, Paper, Shotgunby Mark Warren·25d ago
Despite Rockstar Games' silence on the matter, the cat rather seems to be out of the bag about GTA 6 getting its own online component that'll doubtless serve as GTA Online has for GTA 5.
Three different 4X strategy games, three different solutions to "that inherent problem" of disappearing exploration
Rock, Paper, Shotgunby Julian Benson·25d ago
There is an issue in 4X games. In fact, it's so persistent, that Amplitude Studios' co-founder and CEO Romain de Waubert de Genlis describes it as an "inherent problem", one his team have been...
"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing
Rock, Paper, Shotgunby James Nouch·25d ago
When it comes to RPGs, I am an irredeemable savescummer. I admit it. I'll slam F9 at the drop of a hat (perhaps the hat was dropped as a result of a failed dexterity roll. Unacceptable. Reload).
"We will not force it": The Blood of Dawnwalker's sequel might drop the timer mechanics, says director, but I hope they stick around
Rock, Paper, Shotgunby Mark Warren·25d ago
If you've given The Blood of Dawnwalker a go, odds are you've got thoughts about the 30-day and 3-night timer it applies to Coen's quest to save his family from fate most vampy.
Guild Wars 3 dev wants you to be able to take a break for months at a time and know you're "not going to be left behind"
Rock, Paper, Shotgunby Julian Benson·25d ago
Colin Johanson doesn't think the MMO is dying. He would say that: he's the studio head of Arenanet, the team behind the Guild Wars series.
Helldivers 2 and Horizon Forbidden West delisted from Steam in the UK, Sony say they're "working with Valve to address the issue"
Rock, Paper, Shotgunby Mark Warren·25d ago
Helldivers 2 and Horizon Forbidden West have disappeared from the Steam store in the UK, something that's happened rather out of nowhere and looks like it might've even taken publishers PlayStation...
"15 years ago, people understood it was an unfinished game": As Endless Legend 2 hits 1.0, Amplitude reflect on how early access has changed
Rock, Paper, Shotgunby Julian Benson·25d ago
Amplitude have always used early access for their games, even before Steam Early Access was a thing.
Low poly horror Tumblebee combines the joy of tumbling bees with the not-joy of being chased by huge spiders
Rock, Paper, Shotgunby Edwin Evans-Thirlwell·25d ago
For the last few years I've been labouring to transform my terror of spiders into guarded appreciation, even wonder. I've been drawing pictures of spiders, and writing stories about them.
Dog in the Machine reinvents the domino tactics of Into The Breach as a mecha dog show, with players teaching their hounds tricks
Rock, Paper, Shotgunby Edwin Evans-Thirlwell·26d ago
If the organisers of Crufts ever have to produce a season of Robot Wars, the results probably won't be a million miles away from Dog in the Machine - a new turn-based tactics puzzler that's sort of...
MindsEye studio Build A Rocket Boy appear to be making fresh redundancies, as one staffer says he's "helping wrap things up here in the HR department"
Rock, Paper, Shotgunby Mark Warren·26d ago
Update: The IWGB Games Worker Union have issued the following statement to RPS from vice-chair Ben Newbon: We cannot add any further insight into the heartbreaking job losses at BARB, a company...
"A dried husk of a product": former Doom producer berates Microsoft for making Halo a "mid-tier" game and mourns the "financialisation" of AAA
Rock, Paper, Shotgunby Edwin Evans-Thirlwell·26d ago
Former Doom: The Dark Ages producer Andrew Willis has shared tuppence on the state of the blockbuster videogame trade, arguing that the biggest companies and most popular series are going through a...
"We're trying to make it easier": Valve confirm the Steam Frame is just the start of plans to get Steam games working on compatibility-challenged ARM PCs
Rock, Paper, Shotgunby James Archer·26d ago
The Steam Frame, unfortunately RAM shortage-ravaged as it is, is unique among virtual reality headsets for its ability to run Steam games – VR or 'flat' alike – entirely on its own, internal...
"They often don’t make it in the door": Wardogs studio Bulkhead check for "anti-crunch messaging" on prospective hires' social media, CEO says
Rock, Paper, Shotgunby Mark Warren·26d ago
Bulkhead CEO Joe Brammer has revealed that the studio behind recent FPS hit Wardogs check the social media accounts of prospective hires for public criticism of crunch practices, and deliberately...
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